Rust Dashboard35,785 playing

[US] Krizalium Test

Online 92.118.19.86:28015 checked 6m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 04:00Wed 02:00players each hour · 48 hours · UTC

Rank

#15,425

top 69%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average
    40/ 250
  2. 2
    Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average
    62/ 250
  3. 3
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 188 on average
    573/ 600
  4. 4
    Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average
    17/ 100
  5. 5
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 146 on average
    455/ 525
  6. 6
    Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 141 on average
    47/ 200

Quick answers

from the figures on this page

Server details

Is [US] Krizalium Test online, and how reliable is it?

Players can join [US] Krizalium Test: it is online. Its reported uptime points to a restart roughly 15 days 21 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 12 October 2026.

Which version of Rust does [US] Krizalium Test run?

On Windows, [US] Krizalium Test runs Rust network protocol 2634 and build 167398. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [US] Krizalium Test located?

There is no region tag on [US] Krizalium Test, but the name suggests North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 92.118.19.86:28015 is where it lives.

Does [US] Krizalium Test run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 60. The world held as many as 45,341 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,172 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [US] Krizalium Test?

The Rust Dashboard lists that carry [US] Krizalium Test are: Best Rust community servers and North American Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [US] Krizalium Test mean?

The game's server browser reads these tags from [US] Krizalium Test: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [US] Krizalium Test?

0 players are playing on [US] Krizalium Test right now, out of 50 slots. The seven-day average for this server is 0 players.

How does [US] Krizalium Test rank against other Rust servers?

Player hours over seven days put [US] Krizalium Test at #15,425, in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on [US] Krizalium Test?

Too few wipes are on record for [US] Krizalium Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 15 days 23 hours ago.

Settings

What are the rules and settings on [US] Krizalium Test?

No gather rate appears in the name of [US] Krizalium Test. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does [US] Krizalium Test run?

A procedural map of size 3,000 with seed 612351 is what [US] Krizalium Test runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [US] Krizalium Test?

Type client.connect 92.118.19.86:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://low.ms/game-servers/rust-server-hosting is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.