DeepSeaRusWorld
Online 92.118.11.17:28438 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 3
0% full
Rank
top 23%
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:15 UTC11d ago | 4 | – | running | 0 |
| Sun 11 Oct, 12:11 UTC18d ago | 2 | held half | 7.2 days | 1 |
| Thu 1 Oct, 20:29 UTC FW27d ago | 3 | halved by day 3 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 75/ 700
- 2 221/ 700
- 3 27/ 1000
- 4 145/ 1000
- 5 268/ 1000
- 6 447/ 1000
Quick answers
from the figures on this pageAbout
Is DeepSeaRusWorld online, and how reliable is it?
Right now DeepSeaRusWorld is running. About 4 days ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does DeepSeaRusWorld run?
On Linux, DeepSeaRusWorld runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is DeepSeaRusWorld located?
No region tag comes from DeepSeaRusWorld. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 92.118.11.17:28438.
Does DeepSeaRusWorld run smoothly?
Across the last 48 hours the average was 89 fps, with a floor of 76. The world held as many as 109,998 entities, counting buildings, deployables and all the rest. It drew as much as 4,233 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include DeepSeaRusWorld?
The Rust Dashboard lists that carry DeepSeaRusWorld are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on DeepSeaRusWorld mean?
The game's server browser reads these tags from DeepSeaRusWorld: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): It holds 100 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is DeepSeaRusWorld?
As things stand, 0 players are on DeepSeaRusWorld, which holds 100 slots. Its seven-day average is 0 players, and it reached 3 at the highest. Across the last 48 hours, the peak came at 19:00 UTC with an average of 2 players.
How does DeepSeaRusWorld rank against other Rust servers?
Ranked #5,209 on the last seven days of player hours, DeepSeaRusWorld is in the top 23% of all ranked servers.
Wipe schedule
What does wipe day look like on DeepSeaRusWorld?
Its recent wipes averaged a peak of 3 players. On the latest wipe, 17 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on DeepSeaRusWorld?
Once a month DeepSeaRusWorld wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 11 days 1 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on DeepSeaRusWorld?
The name of DeepSeaRusWorld gives no gather rate. 10 players is the most a group can take. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does DeepSeaRusWorld run?
The game generates the procedural map on DeepSeaRusWorld, size 4,250 with seed 1652930283. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join DeepSeaRusWorld?
The console in Rust opens with F1, and client.connect 92.118.11.17:28438 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://site.xyz/ is where its website lives.