Rust Dashboard45,345 playing

24HG | Rust | Main #1

Online 91.99.37.118:28103 checked 11m ago

moddedoxide

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
5
Peak, 7 days
5

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#3,483

top 16%

7-day average

1

peak 5

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 25 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:14 UTC3d ago 3 – running 0
Thu 15 Oct, 19:14 UTC13d ago 4 held half 9.8 days 0
Wed 14 Oct, 19:01 UTC14d ago 4 – 1 days 0
Sun 4 Oct, 07:36 UTC25d ago 3 halved by day 2 10.5 days 0
Fri 25 Sep, 18:20 UTC33d ago 2 halved by day 6 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    105/ 500
  2. 2
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    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    149/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    46/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Quick answers

from the figures on this page

Server

Is 24HG | Rust | Main #1 online, and how reliable is it?

Right now 24HG | Rust | Main #1 is running. About 3 days 10 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 24HG | Rust | Main #1 run?

Rust network protocol 2635 and build 168909 is running on 24HG | Rust | Main #1, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is 24HG | Rust | Main #1 located?

No region tag comes from 24HG | Rust | Main #1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 91.99.37.118:28103.

Does 24HG | Rust | Main #1 run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 60. Buildings, deployables and everything else added up to a peak of 18,990 entities. It drew as much as 3,111 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include 24HG | Rust | Main #1?

The Rust Dashboard lists that carry 24HG | Rust | Main #1 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on 24HG | Rust | Main #1 mean?

These are the tags 24HG | Rust | Main #1 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is 24HG | Rust | Main #1?

As things stand, 0 players are on 24HG | Rust | Main #1, which holds 200 slots. Averaged across the last seven days: 1 players, peaking at 5. The busiest point in the last 48 hours was 21:00 UTC, averaging 5 players.

How does 24HG | Rust | Main #1 rank against other Rust servers?

Ranked #3,483 on the last seven days of player hours, 24HG | Rust | Main #1 is in the top 16% of all ranked servers.

Wipe schedule

What does wipe day look like on 24HG | Rust | Main #1?

Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 4 hours after it began. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on 24HG | Rust | Main #1?

There is no next wipe to predict: 24HG | Rust | Main #1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 3 days 11 hours ago the current world was made.

Rules

What are the rules and settings on 24HG | Rust | Main #1?

The name of 24HG | Rust | Main #1 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does 24HG | Rust | Main #1 run?

24HG | Rust | Main #1 runs a procedural map of size 4,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Connect

How do I join 24HG | Rust | Main #1?

The console in Rust opens with F1, and client.connect 91.99.37.118:28103 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://alpha.24hgaming.com/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.