24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 5
0% full
Rank
top 16%
7-day average
peak 5
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC25d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 105/ 500
- 2 122/ 100
- 3 149/ 225
- 4 46/ 700
- 5 4/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageServer
Is 24HG | Rust | Main #1 online, and how reliable is it?
Right now 24HG | Rust | Main #1 is running. About 3 days 10 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does 24HG | Rust | Main #1 run?
Rust network protocol 2635 and build 168909 is running on 24HG | Rust | Main #1, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is 24HG | Rust | Main #1 located?
No region tag comes from 24HG | Rust | Main #1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 91.99.37.118:28103.
Does 24HG | Rust | Main #1 run smoothly?
Across the last 48 hours the average was 60 fps, with a floor of 60. Buildings, deployables and everything else added up to a peak of 18,990 entities. It drew as much as 3,111 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include 24HG | Rust | Main #1?
The Rust Dashboard lists that carry 24HG | Rust | Main #1 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 24HG | Rust | Main #1 mean?
These are the tags 24HG | Rust | Main #1 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is 24HG | Rust | Main #1?
As things stand, 0 players are on 24HG | Rust | Main #1, which holds 200 slots. Averaged across the last seven days: 1 players, peaking at 5. The busiest point in the last 48 hours was 21:00 UTC, averaging 5 players.
How does 24HG | Rust | Main #1 rank against other Rust servers?
Ranked #3,483 on the last seven days of player hours, 24HG | Rust | Main #1 is in the top 16% of all ranked servers.
Wipe schedule
What does wipe day look like on 24HG | Rust | Main #1?
Its recent wipes averaged a peak of 4 players. Peak crowd on the latest wipe came 4 hours after it began. The crowd held above half that peak until the next wipe in 33% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on 24HG | Rust | Main #1?
There is no next wipe to predict: 24HG | Rust | Main #1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 3 days 11 hours ago the current world was made.
Rules
What are the rules and settings on 24HG | Rust | Main #1?
The name of 24HG | Rust | Main #1 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does 24HG | Rust | Main #1 run?
24HG | Rust | Main #1 runs a procedural map of size 4,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Connect
How do I join 24HG | Rust | Main #1?
The console in Rust opens with F1, and client.connect 91.99.37.118:28103 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://alpha.24hgaming.com/ is where its website lives.