Rust Dashboard34,939 playing

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 9m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Tue 04:00Thu 01:00players each hour · 48 hours · UTC

Rank

#4,832

top 22%

7-day average

0

peak 3

Last wipe

16d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    23/ 500
  2. 2
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  3. 3
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    34/ 225
  4. 4
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    13/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree online, and how reliable is it?

Players can join Dutch WildLands PVE | Raidable Bases | Events | SkillTree: it is online. About 5 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

On Windows, Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dutch WildLands PVE | Raidable Bases | Events | SkillTree located?

There is no region on Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.98.186.106:28080.

Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run smoothly?

Across the last 48 hours the average was 66 fps, with a floor of 43. Buildings, deployables and everything else added up to a peak of 128,764 entities. Memory use peaked at 4,267 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The Rust Dashboard lists that carry Dutch WildLands PVE | Raidable Bases | Events | SkillTree are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Dutch WildLands PVE | Raidable Bases | Events | SkillTree as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 21:00 UTC with an average of 2 players.

How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree rank against other Rust servers?

Ranked #4,832 on the last seven days of player hours, Dutch WildLands PVE | Raidable Bases | Events | SkillTree is in the top 22% of all ranked servers.

Reset times

What does wipe day look like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 18 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 2.

What is the wipe schedule on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No next wipe can be predicted for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 5 hours ago.

Map and rules

What are the rules and settings on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No gather rate appears in the name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs a procedural map of size 4,250 with seed 603079722, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Type client.connect 91.98.186.106:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/C3A7zgvmn9 is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.