Rust Dashboard41,069 playing

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online EU 91.77.169.203:28015 checked 7m ago

0.5x biweekly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
12

0% full

Tue 02:00Thu 00:00players each hour · 48 hours · UTC

Rank

#1,935

top 9% · #756 in EU

7-day average

2

peak 12

Last wipe

13d ago

biweekly schedule

Next wipe

22h

Fri 30 Oct, 00:15 UTC

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:15 UTC, in 22h. Its biweekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
15wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8.5

Coming wipes

  • 22hFri 30 Oct, 00:15 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 14d 22hFri 13 Nov, 00:15 UTC
  • 28d 22hFri 27 Nov, 00:15 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 42d 22hFri 11 Dec, 00:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC13d ago 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average
    131/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    11/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
    6/ 200
  4. 4
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
    16/ 50
  5. 5
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average
    13/ 100
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average
    8/ 100

Quick answers

from the figures on this page

Server

Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial online, and how reliable is it?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is up and taking players now. About 23 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial located?

The EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 91.77.169.203:28015.

Does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run smoothly?

Server fps averaged 58 over the last 48 hours and never dropped below 51. Buildings, deployables and everything else added up to a peak of 99,741 entities. Memory use peaked at 3,911 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The Rust Dashboard lists that carry [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial mean?

These are the tags [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

As things stand, 0 players are on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, which holds 100 slots. Over seven days the mean is 2 players and the peak is 12. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 3 players.

How does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial rank against other Rust servers?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial holds #1,935 for player hours across seven days, #756 in Europe, in the top 9% of all ranked servers.

Reset times

What does wipe day look like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

At their busiest, its recent wipes drew 15 players on average. On the latest wipe, 40 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 8.5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Too few wipes are on record for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial to confirm its schedule, so the tag sets the prediction. Friday 30 October at 00:15 UTC is when its next wipe falls due. The world it runs now dates from 13 days 1 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The name of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial carries a 0.5x gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run?

A procedural map of size 4,250 with seed 771842122 is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The console in Rust opens with F1, and client.connect 91.77.169.203:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/dJrkgQC6YR is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.