Rust Dashboard67,907 playing

My Private Rust Server

Offline 91.250.8.6:28015 checked 22d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,679

top 62%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:36 UTC27d ago 1 – running 1
Tue 29 Sep, 08:20 UTC30d ago 1 held half 3.3 days 1
Fri 25 Sep, 08:12 UTC34d ago 1 – 4 days 0
Sat 19 Sep, 14:51 UTC40d ago 1 held half 5.7 days 1
Tue 15 Sep, 13:42 UTC44d ago 1 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    122/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    147/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    509/ 575
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    27/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    598/ 650
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    470/ 525

Quick answers

from the figures on this page

Server

Is My Private Rust Server online, and how reliable is it?

My Private Rust Server is not online right now, and 22 days 5 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 15 September 2026, when Rust Dashboard first saw it.

Which version of Rust does My Private Rust Server run?

On Windows, My Private Rust Server runs Rust network protocol 2634 and build 166586. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Private Rust Server located?

There is no region on My Private Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 91.250.8.6:28015.

Tags

Which Rust Dashboard lists and filters include My Private Rust Server?

These Rust Dashboard lists include My Private Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Private Rust Server mean?

These are the tags My Private Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is My Private Rust Server?

The last sighting of My Private Rust Server was 22 days 5 hours ago; it is offline right now.

How does My Private Rust Server rank against other Rust servers?

Ranked #13,679 on the last seven days of player hours, My Private Rust Server is in the top 62% of all ranked servers.

Reset times

What does wipe day look like on My Private Rust Server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on My Private Rust Server?

No next wipe can be predicted for My Private Rust Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

Rules

What are the rules and settings on My Private Rust Server?

You will not find a gather rate in the name of My Private Rust Server. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does My Private Rust Server run?

A procedural map is what My Private Rust Server runs, generated by the game.

Connect

How do I join My Private Rust Server?

The console in Rust opens with F1, and client.connect 91.250.8.6:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.