Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 23h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 54%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 12:50 UTC13d ago | 1 | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC14d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC17d ago | 1 | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC18d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC18d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC28d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC29d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC30d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC31d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC33d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC34d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC35d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC36d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC38d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC41d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 109/ 500
- 2 121/ 100
- 3 133/ 225
- 4 101/ 700
- 5 31/ 200
- 6 26/ 1000
Quick answers
from the figures on this pageServer details
Is Vitality Local LiveTest online, and how reliable is it?
We last saw Vitality Local LiveTest 23 hours ago. It is offline at the moment. The last 7 full days show 52% uptime, with 88 hours up out of 168. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Vitality Local LiveTest run?
Rust network protocol 2635 and build 168909 is running on Vitality Local LiveTest, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Vitality Local LiveTest located?
No region tag comes from Vitality Local LiveTest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 91.245.44.75:28018.
Tags, lists
Which Rust Dashboard lists and filters include Vitality Local LiveTest?
The Rust Dashboard lists that carry Vitality Local LiveTest are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Vitality Local LiveTest mean?
These are the tags Vitality Local LiveTest publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts32 (Group limit): Each team holds no more than 32; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Vitality Local LiveTest?
At the moment Vitality Local LiveTest is offline; it last showed 23 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
How does Vitality Local LiveTest rank against other Rust servers?
Ranked #11,896 on the last seven days of player hours, Vitality Local LiveTest is in the top 54% of all ranked servers.
Wipe days
What does wipe day look like on Vitality Local LiveTest?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Vitality Local LiveTest?
There is no next wipe to predict: Vitality Local LiveTest wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 8 hours ago.
Map and rules
What are the rules and settings on Vitality Local LiveTest?
You will not find a gather rate in the name of Vitality Local LiveTest. 32 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.
Which map does Vitality Local LiveTest run?
The map is procedural and the game generates it on Vitality Local LiveTest.
How to join
How do I join Vitality Local LiveTest?
Type client.connect 91.245.44.75:28018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.