Rust Dashboard38,680 playing

[TEST] QAZAQ FLOOD LAB - do not join

Offline 91.231.66.96:28115 checked 45d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,126

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    27/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    33/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    7/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    0/ 1000

Quick answers

from the figures on this page

Server

Is [TEST] QAZAQ FLOOD LAB - do not join online, and how reliable is it?

We last saw [TEST] QAZAQ FLOOD LAB - do not join 45 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [TEST] QAZAQ FLOOD LAB - do not join run?

On Windows, [TEST] QAZAQ FLOOD LAB - do not join runs Rust network protocol 2633 and build 163794. Joining needs the same protocol on your side, and Steam handles that update.

Where is [TEST] QAZAQ FLOOD LAB - do not join located?

No region tag comes from [TEST] QAZAQ FLOOD LAB - do not join. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 91.231.66.96:28115.

Tags, lists

Which Rust Dashboard lists and filters include [TEST] QAZAQ FLOOD LAB - do not join?

You'll find [TEST] QAZAQ FLOOD LAB - do not join on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [TEST] QAZAQ FLOOD LAB - do not join mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from [TEST] QAZAQ FLOOD LAB - do not join as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [TEST] QAZAQ FLOOD LAB - do not join?

The last sighting of [TEST] QAZAQ FLOOD LAB - do not join was 45 days ago; it is offline right now.

How does [TEST] QAZAQ FLOOD LAB - do not join rank against other Rust servers?

Player hours over seven days put [TEST] QAZAQ FLOOD LAB - do not join at #15,126, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on [TEST] QAZAQ FLOOD LAB - do not join?

Too few wipes are on record for [TEST] QAZAQ FLOOD LAB - do not join to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 45 days 11 hours ago.

Settings

What are the rules and settings on [TEST] QAZAQ FLOOD LAB - do not join?

No gather rate appears in the name of [TEST] QAZAQ FLOOD LAB - do not join. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Connect

How do I join [TEST] QAZAQ FLOOD LAB - do not join?

The console in Rust opens with F1, and client.connect 91.231.66.96:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.