Celestial Misfits
Online NA · us5 91.229.114.55:28015 checked 2h ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 20% · #767 in NA
7-day average
peak 3
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 40/ 200
- 2 32/ 200
- 3 23/ 100
- 4 32/ 100
- 5 15/ 150
- 6 5/ 420
Quick answers
from the figures on this pageServer
Is Celestial Misfits online, and how reliable is it?
Right now Celestial Misfits is running. Its reported uptime points to a restart roughly 11 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Celestial Misfits run?
Celestial Misfits runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Celestial Misfits located?
The NA tag is how Celestial Misfits places itself in North America, and its region code is us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 91.229.114.55:28015.
Does Celestial Misfits run smoothly?
The last 48 hours gave an average of 60 server fps, and it never went under 59. The world held as many as 153,867 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,938 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Celestial Misfits?
You'll find Celestial Misfits on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Celestial Misfits mean?
These are the tags Celestial Misfits publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): us5 is the region code set here; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Celestial Misfits?
As things stand, 0 players are on Celestial Misfits, which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 3. It was busiest at 20:00 UTC over the last 48 hours, when it averaged 1 players.
How does Celestial Misfits rank against other Rust servers?
Player hours over seven days put Celestial Misfits at #4,515 overall and #767 in North America, in the top 20% of all ranked servers.
Wipe schedule
What does wipe day look like on Celestial Misfits?
The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 24 hours after it began.
What is the wipe schedule on Celestial Misfits?
Once a month Celestial Misfits wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 22 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Celestial Misfits?
No gather rate appears in the name of Celestial Misfits. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Celestial Misfits run?
The game generates the procedural map on Celestial Misfits, size 4,300 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Connect
How do I join Celestial Misfits?
Type client.connect 91.229.114.55:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://misfits.tip4serv.com is where its website lives.