Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1518 in NA
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:43 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 291/ 2000
- 2 163/ 200
- 3 58/ 200
- 4 42/ 200
- 5 24/ 200
- 6 47/ 100
Quick answers
from the figures on this pageServer
Is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs online, and how reliable is it?
Right now [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is running. Its reported uptime points to a restart roughly 7 days 19 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run?
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs located?
The NA tag is how [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs places itself in North America, and its region code is us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 91.229.114.45:28103 is where it lives.
Does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run smoothly?
Server fps averaged 60 over the last 48 hours and never dropped below 60. The world held as many as 120,817 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,759 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
These Rust Dashboard lists include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): This one carries the region code us5; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America from [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
As things stand, 0 players are on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, which holds 100 slots. The mean over seven days is 0 players.
How does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs rank against other Rust servers?
Player hours over seven days put [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs at #15,353 overall and #1,518 in North America, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 4 hours after it began.
What is the wipe schedule on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 19 days 7 hours ago the current world was made.
Settings
What are the rules and settings on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
The name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run?
A procedural map of size 4,500 with seed 2147483647 is what [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
Type client.connect 91.229.114.45:28103 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
