Rust Dashboard54,186 playing

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 10m ago

vanillamoddedoxidepve

Players now

Live
0of 300
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Mon 11:00Wed 08:00players each hour · 48 hours · UTC

Rank

#4,093

top 18% · #684 in NA

7-day average

0

peak 2

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC23d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW26d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    99/ 2000
  2. 2
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
    36/ 200
  3. 3
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
    26/ 200
  4. 4
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
    24/ 200
  5. 5
    Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average
    8/ 200
  6. 6
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average
    9/ 100

Quick answers

from the figures on this page

Server

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how reliable is it?

Players can join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: it is online. About 12 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> located?

Its NA tag places <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and its region code is us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 91.229.114.24:28075 is where it lives.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run smoothly?

Across the last 48 hours the average was 53 fps, with a floor of 18. At its highest the count reached 168,013 entities: buildings, deployables and the rest. It drew as much as 14,770 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

You'll find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?

The game's server browser reads these tags from <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

0 players are playing on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> right now, out of 300 slots. Over seven days the mean is 0 players and the peak is 2. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 2 players.

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank against other Rust servers?

Player hours over seven days put <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at #4,093 overall and #684 in North America, in the top 18% of all ranked servers.

Wipe days

What does wipe day look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 42 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Too few wipes are on record for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 23 days 16 hours ago the current world was made.

Map and rules

What are the rules and settings on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

The game generates the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, size 4,500 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

How to join

How do I join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Type client.connect 91.229.114.24:28075 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp300
Max players It holds 300 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.