Server hosted by Physgun.com
Online NA · us5 91.229.114.24:28055 checked 6m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1518 in NA
7-day average
peak –
Last wipe
no schedule published
Next wipe
Tue 3 Nov, 19:08 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 19:08 UTC, in 5d 16h. Every Tuesday at 19:08 UTC · high confidence
Coming wipes
- 5d 16hTue 3 Nov, 19:08 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 12d 16hTue 10 Nov, 19:08 UTC
- 19d 16hTue 17 Nov, 19:08 UTC
- 26d 16hTue 24 Nov, 19:08 UTC
- 33d 16hTue 1 Dec, 19:08 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 40d 16hTue 8 Dec, 19:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 19:09 UTC8d ago | 0 | – | 7 days | 0 |
| Tue 13 Oct, 19:09 UTC15d ago | 0 | – | 7 days | 0 |
| Tue 6 Oct, 19:12 UTC22d ago | 0 | – | 7 days | 0 |
| Tue 29 Sep, 19:10 UTC29d ago | 0 | – | 7 days | 0 |
| Tue 22 Sep, 19:09 UTC36d ago | 0 | – | 7 days | 0 |
| Tue 15 Sep, 19:14 UTC43d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 54/ 100
- 2 45/ 50
- 3 13/ 100
- 4 1/ 150
- 5 18/ 175
- 6 10/ 90
Quick answers
from the figures on this pageServer
Is Server hosted by Physgun.com online, and how reliable is it?
Server hosted by Physgun.com is up and taking players now. Its reported uptime points to a restart roughly 30 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Server hosted by Physgun.com run?
Rust network protocol 2635 and build 168909 is running on Server hosted by Physgun.com, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Server hosted by Physgun.com located?
Server hosted by Physgun.com lists North America as its location, tagged NA, with region code us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.229.114.24:28055.
Does Server hosted by Physgun.com run smoothly?
Across the last 48 hours the average was 37 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 73,228 entities. At its highest, it took 3,829 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Server hosted by Physgun.com?
The Rust Dashboard lists that carry Server hosted by Physgun.com are: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Server hosted by Physgun.com mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): In the server browser it sits under North America from Server hosted by Physgun.com as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Server hosted by Physgun.com?
0 players are playing on Server hosted by Physgun.com right now, out of 100 slots. The mean over seven days is 0 players.
How does Server hosted by Physgun.com rank against other Rust servers?
Server hosted by Physgun.com holds #15,358 for player hours across seven days, #1,518 in North America, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Server hosted by Physgun.com?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Server hosted by Physgun.com?
every Tuesday at 19:08 UTC, Server hosted by Physgun.com wipes. Tuesday 3 November at 19:08 UTC is when its next wipe falls due. The world now in play was generated 31 hours ago.
Map and rules
What are the rules and settings on Server hosted by Physgun.com?
The name of Server hosted by Physgun.com gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does Server hosted by Physgun.com run?
The game generates the procedural map on Server hosted by Physgun.com, size 3,500 with seed 5555. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Server hosted by Physgun.com?
Type client.connect 91.229.114.24:28055 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.