Server hosted by Physgun.com
Online NA · us5 91.229.114.221:28071 checked 6m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 37% · #1188 in NA
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:15 UTC23d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:49 UTC27d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Fri 25 Sep, 00:19 UTC33d ago | 2 | – | 5.9 days | 0 |
| Thu 24 Sep, 15:40 UTC33d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 53/ 100
- 2 39/ 50
- 3 19/ 100
- 4 29/ 175
- 5 13/ 150
- 6 11/ 90
Quick answers
from the figures on this pageAbout
Is Server hosted by Physgun.com online, and how reliable is it?
Server hosted by Physgun.com is up and taking players now. About 30 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Server hosted by Physgun.com run?
Rust network protocol 2635 and build 168909 is running on Server hosted by Physgun.com, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Server hosted by Physgun.com located?
Its NA tag places Server hosted by Physgun.com in North America, and its region code is us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 91.229.114.221:28071 is where it lives.
Does Server hosted by Physgun.com run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 89,062 entities, counting buildings, deployables and all the rest. It drew as much as 3,413 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Server hosted by Physgun.com?
You'll find Server hosted by Physgun.com on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server hosted by Physgun.com mean?
The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Server hosted by Physgun.com?
0 players are playing on Server hosted by Physgun.com right now, out of 100 slots. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 1 players.
How does Server hosted by Physgun.com rank against other Rust servers?
Player hours over seven days put Server hosted by Physgun.com at #8,240 overall and #1,188 in North America, in the top 37% of all ranked servers.
Wipe days
What does wipe day look like on Server hosted by Physgun.com?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Server hosted by Physgun.com?
There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.
Rules
What are the rules and settings on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does Server hosted by Physgun.com run?
Server hosted by Physgun.com runs a procedural map of size 3,600 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.
How to join
How do I join Server hosted by Physgun.com?
The console in Rust opens with F1, and client.connect 91.229.114.221:28071 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.