Server hosted by Physgun.com
Online NA · us5 91.229.114.221:28039 checked 8m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
1% full
Rank
top 43% · #1260 in NA
7-day average
peak 1
No wipes
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 23:38 UTC55m ago | – | – | – | 1 |
| Wed 28 Oct, 22:46 UTC1h ago | – | – | – | 0 |
| Wed 28 Oct, 20:02 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 03:13 UTC21h ago | – | – | – | 1 |
| Wed 28 Oct, 03:00 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 02:34 UTC21h ago | – | – | – | 1 |
| Wed 28 Oct, 00:33 UTC23h ago | – | – | – | 1 |
| Tue 27 Oct, 22:42 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 20:42 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 04:54 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 04:32 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 04:19 UTC30d ago | 1 | held half | 29.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 75/ 100
- 2 67/ 300
- 3 9/ 3300
- 4 200/ 50
- 5 2/ 300
- 6 0/ 40
Quick answers
from the figures on this pageAbout
Is Server hosted by Physgun.com online, and how reliable is it?
Server hosted by Physgun.com is up and taking players now. The uptime it reports puts its last restart about 14 minutes ago. It was online 2% of the last 7 full days, which is 4 of 168 hours. The first time Rust Dashboard recorded it was 23 September 2026.
Which version of Rust does Server hosted by Physgun.com run?
On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Server hosted by Physgun.com located?
Its NA tag places Server hosted by Physgun.com in North America, and its region code is us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.229.114.221:28039.
Does Server hosted by Physgun.com run smoothly?
Across the last 48 hours the average was 28 fps, with a floor of 5. Buildings, deployables and everything else added up to a peak of 6,471 entities. It drew as much as 1,052 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Server hosted by Physgun.com?
You'll find Server hosted by Physgun.com on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Server hosted by Physgun.com mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $rus5 (Region code): us5 is the region code set here; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it from Server hosted by Physgun.com as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Server hosted by Physgun.com?
As things stand, 1 players are on Server hosted by Physgun.com, which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Server hosted by Physgun.com rank against other Rust servers?
Player hours over seven days put Server hosted by Physgun.com at #9,622 overall and #1,260 in North America, in the top 43% of all ranked servers.
Wipe schedule
What is the wipe schedule on Server hosted by Physgun.com?
No wipe schedule is kept on Server hosted by Physgun.com: the world is remade every few hours, and those resets are not wipes.
Rules
What are the rules and settings on Server hosted by Physgun.com?
You will not find a gather rate in the name of Server hosted by Physgun.com. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does Server hosted by Physgun.com run?
A procedural map of size 1,500 with seed 1337 is what Server hosted by Physgun.com runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.
How to join
How do I join Server hosted by Physgun.com?
Type client.connect 91.229.114.221:28039 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.