Rust Dashboard70,266 playing

SourDiesel's Wasteland | LOW POP | WEEKLY

Online NA · us5 91.229.114.221:28035 checked 9m ago

vanillamoddedcarbon

Players now

Live
0of 60
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 13:00Wed 11:00players each hour · 48 hours · UTC

Rank

#7,007

top 31% · #1087 in NA

7-day average

0

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:18 UTC5d ago 1 – running 0
Wed 21 Oct, 16:21 UTC6d ago 1 – 0.9 days 1
Tue 20 Oct, 20:41 UTC7d ago 1 – 0.8 days 1
Tue 20 Oct, 06:37 UTC8d ago 1 – 0.6 days 1
Thu 15 Oct, 14:02 UTC12d ago 1 held half 4.7 days 0
Thu 15 Oct, 00:24 UTC13d ago 2 – 0.6 days 0
Wed 14 Oct, 18:15 UTC13d ago 2 – 0.3 days 0
Wed 14 Oct, 02:17 UTC14d ago 2 – 0.7 days 0
Thu 8 Oct, 14:16 UTC19d ago 1 halved by day 1 5.5 days 0
Fri 2 Oct, 03:28 UTC26d ago 1 halved by day 4 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average
    15/ 100
  2. 2 6/ 50
  3. 3
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    8/ 100
  4. 4
    [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
    5/ 175
  5. 5
    Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
    6/ 150
  6. 6
    Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
    5/ 90

Quick answers

from the figures on this page

Server details

Is SourDiesel's Wasteland | LOW POP | WEEKLY online, and how reliable is it?

SourDiesel's Wasteland | LOW POP | WEEKLY is up and taking players now. About 2 days 4 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 16 September 2026.

Which version of Rust does SourDiesel's Wasteland | LOW POP | WEEKLY run?

On Linux, SourDiesel's Wasteland | LOW POP | WEEKLY runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is SourDiesel's Wasteland | LOW POP | WEEKLY located?

The NA tag is how SourDiesel's Wasteland | LOW POP | WEEKLY places itself in North America, and its region code is us5. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 91.229.114.221:28035.

Does SourDiesel's Wasteland | LOW POP | WEEKLY run smoothly?

Across the last 48 hours the average was 28 fps, with a floor of 25. The world held as many as 176,210 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,807 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include SourDiesel's Wasteland | LOW POP | WEEKLY?

These Rust Dashboard lists include SourDiesel's Wasteland | LOW POP | WEEKLY: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on SourDiesel's Wasteland | LOW POP | WEEKLY mean?

These are the tags SourDiesel's Wasteland | LOW POP | WEEKLY publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp60 (Max players): It holds 60 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is SourDiesel's Wasteland | LOW POP | WEEKLY?

SourDiesel's Wasteland | LOW POP | WEEKLY has 0 of its 60 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 1 players.

How does SourDiesel's Wasteland | LOW POP | WEEKLY rank against other Rust servers?

Player hours over seven days put SourDiesel's Wasteland | LOW POP | WEEKLY at #7,007 overall and #1,087 in North America, in the top 31% of all ranked servers.

Wipe schedule

What does wipe day look like on SourDiesel's Wasteland | LOW POP | WEEKLY?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 13 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on SourDiesel's Wasteland | LOW POP | WEEKLY?

No next wipe can be predicted for SourDiesel's Wasteland | LOW POP | WEEKLY, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 22 hours ago.

Map and rules

What are the rules and settings on SourDiesel's Wasteland | LOW POP | WEEKLY?

No gather rate appears in the name of SourDiesel's Wasteland | LOW POP | WEEKLY. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does SourDiesel's Wasteland | LOW POP | WEEKLY run?

The game generates the procedural map on SourDiesel's Wasteland | LOW POP | WEEKLY, size 5,471 with seed 586637510. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join SourDiesel's Wasteland | LOW POP | WEEKLY?

Type client.connect 91.229.114.221:28035 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://physgun.com?affiliate=sourdiesel is where its website lives.

Server tags

what each one means

Published as mp60,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp60
Max players It holds 60 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code This one carries the region code us5.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.