Rust Dashboard75,280 playing

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 10m ago

2x quad biweekly wipes moddedcarbonpremium

Players now

Live
1of 200
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
7

0% full

Tue 15:00Thu 12:00players each hour · 48 hours · UTC

Rank

#2,521

top 11% · #408 in NA

7-day average

2

peak 7

Last wipe

11d ago

biweekly schedule

Next wipe

2d 3h

Sat 31 Oct, 17:02 UTC

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 2d 3h. Its biweekly schedule tag · low confidence

8.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 11

Coming wipes

  • 2d 3hSat 31 Oct, 17:02 UTC
  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 16d 3hSat 14 Nov, 17:02 UTC
  • 30d 3hSat 28 Nov, 17:02 UTC
  • 35d 4hThu 3 Dec, 19:00 UTCFW
  • 44d 3hSat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC28d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    1/ 150
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    4/ 50
  3. 3
    Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 256 on average
    118/ 150
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online, and how reliable is it?

Players can join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: it is online. The uptime it reports puts its last restart about 42 minutes ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep located?

In North America, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself with the NA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 91.229.114.207:28019 is where it lives.

Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run smoothly?

Server fps averaged 116 over the last 48 hours and never dropped below 97. The world held as many as 86,009 entities, counting buildings, deployables and all the rest. At its highest, it took 3,319 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The Rust Dashboard lists that carry DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are: 2x Rust servers, shown live, North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?

The game's server browser reads these tags from DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): 200 is the slot count; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; ^q (Premium): You need Rust's premium status to get in; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has 1 of its 200 slots filled at the moment. Averaged across the last seven days: 2 players, peaking at 7. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 4 players.

How does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep rank against other Rust servers?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep holds #2,521 for player hours across seven days, #408 in North America, in the top 11% of all ranked servers. Among servers of the quad type, it sits at #150.

Wipe schedule

What does wipe day look like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

At their busiest, its recent wipes drew 8 players on average. Peak crowd on the latest wipe came 2 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 11.

What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The prediction follows its tag, because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm the schedule. On Saturday 31 October at 17:02 UTC the next wipe is due. 11 days 20 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Rules

What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The name of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carries a 2x gather rate. 4 players is the most a group can hold (quad). survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. You need Rust's premium status to get in. VAC is on: that is Valve's anti-cheat.

Which map does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

Custom is the map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, size 3,800, and because the file is published you can download it here.

How to join

How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The console in Rust opens with F1, and client.connect 91.229.114.207:28019 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in. https://www.dadcorerust.com/ is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players 200 is the slot count.
ts4
Group limit Teams top out at 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.
^q
Premium You need Rust's premium status to get in.

Region

NA
North America In the server browser it sits under North America.

Other

rustmaps
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.