Yaki's Test Server
Online NA 91.229.114.179:28023 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 51% · #1332 in NA
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:27 UTC14d ago | 2 | – | running | 0 |
| Thu 8 Oct, 02:23 UTC21d ago | 2 | halved by day 2 | 7 days | 0 |
| Fri 2 Oct, 05:53 UTC27d ago | 1 | halved by day 1 | 5.9 days | 1 |
| Thu 1 Oct, 18:32 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Wed 30 Sep, 01:35 UTC29d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 17/ 100
- 2 3/ 50
- 3 6/ 100
- 4 3/ 150
- 5 3/ 175
- 6 6/ 90
Quick answers
from the figures on this pageServer
Is Yaki's Test Server online, and how reliable is it?
Players can join Yaki's Test Server: it is online. About 4 days 2 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Yaki's Test Server run?
Rust network protocol 2635 and build 168909 is running on Yaki's Test Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Yaki's Test Server located?
The NA tag is how Yaki's Test Server places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 91.229.114.179:28023 is where it lives.
Does Yaki's Test Server run smoothly?
The last 48 hours gave an average of 248 server fps, and it never went under 198. The world held as many as 137,175 entities, counting buildings, deployables and all the rest. At its highest, it took 4,837 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Yaki's Test Server?
You'll find Yaki's Test Server on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Yaki's Test Server mean?
These are the tags Yaki's Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Yaki's Test Server?
As things stand, 0 players are on Yaki's Test Server, which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 23:00 UTC with an average of 1 players.
How does Yaki's Test Server rank against other Rust servers?
Player hours over seven days put Yaki's Test Server at #11,323 overall and #1,332 in North America, in the top 51% of all ranked servers.
Wipe schedule
What does wipe day look like on Yaki's Test Server?
Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Yaki's Test Server?
There is no next wipe to predict: Yaki's Test Server wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 14 days 7 hours ago.
Map and rules
What are the rules and settings on Yaki's Test Server?
No gather rate appears in the name of Yaki's Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does Yaki's Test Server run?
Yaki's Test Server runs a procedural map of size 4,500 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Join
How do I join Yaki's Test Server?
The console in Rust opens with F1, and client.connect 91.229.114.179:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.