Rust Dashboard40,133 playing

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 9m ago

biweekly wipes vanillamoddedcarbon

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

2% full

Tue 02:00Thu 00:00players each hour · 48 hours · UTC

Rank

#7,785

top 35% · #1140 in NA

7-day average

0

peak 1

Last wipe

20h ago

biweekly schedule

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

7 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 13d 3hWed 11 Nov, 05:05 UTC
  • 27d 3hWed 25 Nov, 05:05 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 41d 3hWed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC20h ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC26d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
    54/ 100
  2. 2
    Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 96 on average
    43/ 200
  3. 3
    Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 66 on average
    54/ 200
  4. 4
    Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average
    46/ 100
  5. 5
    Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average
    25/ 200
  6. 6
    Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average
    14/ 200

Quick answers

from the figures on this page

Server

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

[US] Mello Rust | Vanilla Bi-weekly is up and taking players now. About 18 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] Mello Rust | Vanilla Bi-weekly run?

[US] Mello Rust | Vanilla Bi-weekly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

[US] Mello Rust | Vanilla Bi-weekly lists North America as its location, tagged NA, with region code us5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 91.229.114.140:28015 is where it lives.

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

Server fps averaged 58 over the last 48 hours and never dropped below 20. At its highest the count reached 88,665 entities: buildings, deployables and the rest. It drew as much as 2,900 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

The Rust Dashboard lists that carry [US] Mello Rust | Vanilla Bi-weekly are: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): This one carries the region code us5; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from [US] Mello Rust | Vanilla Bi-weekly as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [US] Mello Rust | Vanilla Bi-weekly?

1 players are playing on [US] Mello Rust | Vanilla Bi-weekly right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?

[US] Mello Rust | Vanilla Bi-weekly holds #7,785 for player hours across seven days, #1,140 in North America, in the top 35% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

Too few wipes are on record for [US] Mello Rust | Vanilla Bi-weekly to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 20 hours ago. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

The name of [US] Mello Rust | Vanilla Bi-weekly gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does [US] Mello Rust | Vanilla Bi-weekly run?

[US] Mello Rust | Vanilla Bi-weekly runs a procedural map of size 3,500 with seed 1730058098, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join [US] Mello Rust | Vanilla Bi-weekly?

Type client.connect 91.229.114.140:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code This one carries the region code us5.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.