serverbuild
Offline 91.218.102.15:28015 checked 40d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
100% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer details
Is serverbuild online, and how reliable is it?
We last saw serverbuild 40 days 8 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 18 September 2026.
Which version of Rust does serverbuild run?
serverbuild runs Rust network protocol 2633 and build 164530, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is serverbuild located?
No region tag comes from serverbuild. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 91.218.102.15:28015.
Tags, lists
Which Rust Dashboard lists and filters include serverbuild?
You'll find serverbuild on these themed lists at Rust Dashboard: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on serverbuild mean?
The game's server browser reads these tags from serverbuild: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is serverbuild?
The last sighting of serverbuild was 40 days 8 hours ago; it is offline right now.
How does serverbuild rank against other Rust servers?
Ranked #13,282 on the last seven days of player hours, serverbuild is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on serverbuild?
serverbuild has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 40 days 9 hours ago.
Map and rules
What are the rules and settings on serverbuild?
The name of serverbuild gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does serverbuild run?
The map is procedural and the game generates it on serverbuild.
Connect
How do I join serverbuild?
The console in Rust opens with F1, and client.connect 91.218.102.15:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.