Rust Dashboard96,179 playing

ClubHouse

Offline 91.214.125.125:28015 checked 1d ago

moddedcarbon

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 21:00Wed 09:00players each hour · 48 hours · UTC

Rank

#7,254

top 33%

7-day average

0

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0023:0002:0004:0007:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:35 UTC6d ago 1 – running 0
Sat 3 Oct, 16:01 UTC26d ago 2 halved by day 4 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    75/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    137/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    44/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    133/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    348/ 350

Quick answers

from the figures on this page

About

Is ClubHouse online, and how reliable is it?

We last saw ClubHouse 35 hours ago. It is offline at the moment. The last 7 full days show 90% uptime, with 151 hours up out of 168. The first time Rust Dashboard recorded it was 3 October 2026.

Which version of Rust does ClubHouse run?

On Windows, ClubHouse runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is ClubHouse located?

No region is published by ClubHouse. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 91.214.125.125:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include ClubHouse?

These Rust Dashboard lists include ClubHouse: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ClubHouse mean?

These are the tags ClubHouse publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is ClubHouse?

At the moment ClubHouse is offline; it last showed 35 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest.

How does ClubHouse rank against other Rust servers?

Player hours over seven days put ClubHouse at #7,254, in the top 33% of all ranked servers.

Wipe days

What does wipe day look like on ClubHouse?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 6 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on ClubHouse?

Too few wipes are on record for ClubHouse to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 11 hours ago.

Settings

What are the rules and settings on ClubHouse?

No gather rate appears in the name of ClubHouse. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does ClubHouse run?

The map is procedural and the game generates it on ClubHouse.

Join

How do I join ClubHouse?

The console in Rust opens with F1, and client.connect 91.214.125.125:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.