Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 12d 21hTue 10 Nov, 13:51 UTC
- 36d 2hThu 3 Dec, 19:00 UTCFW
- 40d 21hTue 8 Dec, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC15d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:16 UTC43d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 211/ 500
- 2 124/ 100
- 3 177/ 225
- 4 136/ 700
- 5 19/ 200
- 6 52/ 1000
Quick answers
from the figures on this pageServer
Is serveur de Cloche_Art online, and how reliable is it?
Players can join serveur de Cloche_Art: it is online. The uptime it reports puts its last restart about 15 days 1 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does serveur de Cloche_Art run?
On Linux, serveur de Cloche_Art runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is serveur de Cloche_Art located?
No region is published by serveur de Cloche_Art. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 91.197.6.80:25141.
Does serveur de Cloche_Art run smoothly?
The last 48 hours gave an average of 50 server fps, and it never went under 10. At its highest the count reached 46,721 entities: buildings, deployables and the rest. Memory use peaked at 3,605 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include serveur de Cloche_Art?
You'll find serveur de Cloche_Art on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on serveur de Cloche_Art mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from serveur de Cloche_Art as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is serveur de Cloche_Art?
serveur de Cloche_Art has 0 of its 5 slots filled at the moment. The mean over seven days is 0 players.
How does serveur de Cloche_Art rank against other Rust servers?
Ranked #15,452 on the last seven days of player hours, serveur de Cloche_Art is in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on serveur de Cloche_Art?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on serveur de Cloche_Art?
every 4 weeks on Tuesday at 13:51 UTC, serveur de Cloche_Art wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 15 days 2 hours ago.
Settings
What are the rules and settings on serveur de Cloche_Art?
The name of serveur de Cloche_Art gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does serveur de Cloche_Art run?
A procedural map of size 3,000 with seed 271934 is what serveur de Cloche_Art runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join serveur de Cloche_Art?
Type client.connect 91.197.6.80:25141 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
