Rust Dashboard102,658 playing

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,670

top 71%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
    344/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    459/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    982/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    48/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    983/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    50/ 250

Quick answers

from the figures on this page

Server details

Is Devblog 301 LAN online, and how reliable is it?

We last saw Devblog 301 LAN 35 days 5 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 23 September 2026.

Which version of Rust does Devblog 301 LAN run?

On Windows, Devblog 301 LAN runs Rust network protocol 2602 and build 132924. Joining needs the same protocol on your side, and Steam handles that update.

Where is Devblog 301 LAN located?

No region appears for Devblog 301 LAN. The region code is ger. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 91.195.137.181:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Devblog 301 LAN?

These Rust Dashboard lists include Devblog 301 LAN: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Devblog 301 LAN mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2602 (Protocol): Your game needs to be on the same version, protocol 2602, to get in; cs132924 (Build): This one runs game build 132924; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): ger is the region code set here from Devblog 301 LAN as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Devblog 301 LAN?

The last sighting of Devblog 301 LAN was 35 days 5 hours ago; it is offline right now.

How does Devblog 301 LAN rank against other Rust servers?

Player hours over seven days put Devblog 301 LAN at #15,670, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Devblog 301 LAN?

Devblog 301 LAN has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 36 days 8 hours ago.

Settings

What are the rules and settings on Devblog 301 LAN?

No gather rate appears in the name of Devblog 301 LAN. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does Devblog 301 LAN run?

The map is procedural and the game generates it on Devblog 301 LAN.

Join

How do I join Devblog 301 LAN?

The console in Rust opens with F1, and client.connect 91.195.137.181:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp20
Max players The server has 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2602
Protocol Your game needs to be on the same version, protocol 2602, to get in.
cs132924
Build This one runs game build 132924.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code ger is the region code set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.