Rust Dashboard69,328 playing

DevServer

Offline 91.123.151.181:28015 checked 38d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,412

no region published

7-day average

0

peak –

Last wipe

39d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
    646/ 700
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    424/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
    37/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
    51/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
    213/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    116/ 150

Quick answers

from the figures on this page

About

Is DevServer online, and how reliable is it?

We last saw DevServer 38 days 22 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.

Which version of Rust does DevServer run?

On Windows, DevServer runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.

Where is DevServer located?

There is no region on DevServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 91.123.151.181:28015.

Tags

Which Rust Dashboard lists and filters include DevServer?

You'll find DevServer on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on DevServer mean?

The game's server browser reads these tags from DevServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is DevServer?

At the moment DevServer is offline; it last showed 38 days 22 hours ago.

How does DevServer rank against other Rust servers?

Ranked #15,412 on the last seven days of player hours, DevServer is in the top – of all ranked servers.

Reset times

What is the wipe schedule on DevServer?

Too few wipes are on record for DevServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 39 days 6 hours ago the current world was made.

Rules

What are the rules and settings on DevServer?

You will not find a gather rate in the name of DevServer. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does DevServer run?

A procedural map is what DevServer runs, generated by the game.

How to join

How do I join DevServer?

The console in Rust opens with F1, and client.connect 91.123.151.181:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.