Rust Dashboard74,886 playing

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 6m ago

monthly wipes vanillamoddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Mon 22:00Wed 19:00players each hour · 48 hours · UTC

Rank

#8,043

top 36%

7-day average

0

peak 2

Last wipe

6d ago

monthly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

10.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC6d ago 1 – running 0
Thu 15 Oct, 15:07 UTC13d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC46d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    101/ 700
  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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    366/ 1000

Quick answers

from the figures on this page

Server details

Is LionForge Vanilla #1 online, and how reliable is it?

Right now LionForge Vanilla #1 is running. About 5 days 21 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LionForge Vanilla #1 run?

On Linux, LionForge Vanilla #1 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is LionForge Vanilla #1 located?

No region is published by LionForge Vanilla #1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 91.122.45.39:28015 is where it lives.

Does LionForge Vanilla #1 run smoothly?

Server fps averaged 170 over the last 48 hours and never dropped below 129. The world held as many as 65,847 entities, counting buildings, deployables and all the rest. It drew as much as 4,371 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include LionForge Vanilla #1?

The Rust Dashboard lists that carry LionForge Vanilla #1 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on LionForge Vanilla #1 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from LionForge Vanilla #1 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is LionForge Vanilla #1?

LionForge Vanilla #1 has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2.

How does LionForge Vanilla #1 rank against other Rust servers?

Ranked #8,043 on the last seven days of player hours, LionForge Vanilla #1 is in the top 36% of all ranked servers.

Reset times

What does wipe day look like on LionForge Vanilla #1?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 44 hours after it began. The crowd held above half that peak until the next wipe in 25% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on LionForge Vanilla #1?

Wipes come once a month on LionForge Vanilla #1, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 6 days 5 hours ago. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on LionForge Vanilla #1?

You will not find a gather rate in the name of LionForge Vanilla #1. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does LionForge Vanilla #1 run?

The game generates the procedural map on LionForge Vanilla #1, size 3,500 with seed 426701561. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join LionForge Vanilla #1?

Type client.connect 91.122.45.39:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rust.lionforge.dev/en/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.