Staging Crossjoin Test
Offline 91.1.111.20:28025 checked 33d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 485/ 525
- 3 59/ 250
- 4 36/ 250
- 5 138/ 200
- 6 255/ 300
Quick answers
from the figures on this pageServer
Is Staging Crossjoin Test online, and how reliable is it?
We last saw Staging Crossjoin Test 33 days 2 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 25 September 2026.
Which version of Rust does Staging Crossjoin Test run?
On Windows, Staging Crossjoin Test runs Rust network protocol 2634 and build 165824. Joining needs the same protocol on your side, and Steam handles that update.
Where is Staging Crossjoin Test located?
No region is published by Staging Crossjoin Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 91.1.111.20:28025 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Staging Crossjoin Test?
You'll find Staging Crossjoin Test on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Staging Crossjoin Test mean?
These are the tags Staging Crossjoin Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs165824 (Build): Build 165824 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Staging Crossjoin Test?
The last sighting of Staging Crossjoin Test was 33 days 2 hours ago; it is offline right now.
How does Staging Crossjoin Test rank against other Rust servers?
Ranked #13,973 on the last seven days of player hours, Staging Crossjoin Test is in the top 61% of all ranked servers.
Reset times
What is the wipe schedule on Staging Crossjoin Test?
The record holds too few of Staging Crossjoin Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 33 days 2 hours ago.
Map and rules
What are the rules and settings on Staging Crossjoin Test?
The name of Staging Crossjoin Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does Staging Crossjoin Test run?
The map is procedural and the game generates it on Staging Crossjoin Test.
How to join
How do I join Staging Crossjoin Test?
The console in Rust opens with F1, and client.connect 91.1.111.20:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.