Rust Dashboard89,289 playing

Staging Crossjoin Test

Offline 91.1.111.20:28025 checked 33d ago

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

50% full

Rank

#13,973

top 61%

7-day average

0

peak –

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is Staging Crossjoin Test online, and how reliable is it?

We last saw Staging Crossjoin Test 33 days 2 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 25 September 2026.

Which version of Rust does Staging Crossjoin Test run?

On Windows, Staging Crossjoin Test runs Rust network protocol 2634 and build 165824. Joining needs the same protocol on your side, and Steam handles that update.

Where is Staging Crossjoin Test located?

No region is published by Staging Crossjoin Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 91.1.111.20:28025 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Staging Crossjoin Test?

You'll find Staging Crossjoin Test on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Staging Crossjoin Test mean?

These are the tags Staging Crossjoin Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs165824 (Build): Build 165824 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Staging Crossjoin Test?

The last sighting of Staging Crossjoin Test was 33 days 2 hours ago; it is offline right now.

How does Staging Crossjoin Test rank against other Rust servers?

Ranked #13,973 on the last seven days of player hours, Staging Crossjoin Test is in the top 61% of all ranked servers.

Reset times

What is the wipe schedule on Staging Crossjoin Test?

The record holds too few of Staging Crossjoin Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 33 days 2 hours ago.

Map and rules

What are the rules and settings on Staging Crossjoin Test?

The name of Staging Crossjoin Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Staging Crossjoin Test run?

The map is procedural and the game generates it on Staging Crossjoin Test.

How to join

How do I join Staging Crossjoin Test?

The console in Rust opens with F1, and client.connect 91.1.111.20:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs165824
Build Build 165824 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.