Rust Dashboard104,335 playing

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online EU 90.51.141.213:28015 checked 11m ago

10x biweekly wipes moddedoxidepve

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

0% full

Tue 20:00Thu 18:00players each hour · 48 hours · UTC

Rank

#4,273

top 19% · #1536 in EU

7-day average

0

peak 4

Last wipe

14d ago

biweekly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 13d 23hThu 12 Nov, 19:13 UTC
  • 34d 23hThu 3 Dec, 19:00 UTCFW
  • 41d 23hThu 10 Dec, 19:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:13 UTC14d ago 5 – running 1
Thu 1 Oct, 18:50 UTC FW28d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 19:25 UTC42d ago 3 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Jack’s Lab | PVE | X10 | Chill | EU/FR online, and how reliable is it?

Right now Jack’s Lab | PVE | X10 | Chill | EU/FR is running. Its reported uptime points to a restart roughly 12 hours ago. Over the last 7 full days, 165 of 168 hours were online: 98%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

Rust network protocol 2635 and build 168909 is running on Jack’s Lab | PVE | X10 | Chill | EU/FR, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Jack’s Lab | PVE | X10 | Chill | EU/FR located?

Jack’s Lab | PVE | X10 | Chill | EU/FR lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 90.51.141.213:28015.

Does Jack’s Lab | PVE | X10 | Chill | EU/FR run smoothly?

Across the last 48 hours the average was 105 fps, with a floor of 76. At its highest the count reached 141,784 entities: buildings, deployables and the rest. Memory use peaked at 4,680 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Jack’s Lab | PVE | X10 | Chill | EU/FR?

These Rust Dashboard lists include Jack’s Lab | PVE | X10 | Chill | EU/FR: 10x Rust servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

What do the server tags on Jack’s Lab | PVE | X10 | Chill | EU/FR mean?

The game's server browser reads these tags from Jack’s Lab | PVE | X10 | Chill | EU/FR: gmrust (Game mode): The game runs on standard Rust survival settings; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Jack’s Lab | PVE | X10 | Chill | EU/FR?

0 players are playing on Jack’s Lab | PVE | X10 | Chill | EU/FR right now, out of 30 slots. Over seven days the mean is 0 players and the peak is 4. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does Jack’s Lab | PVE | X10 | Chill | EU/FR rank against other Rust servers?

Player hours over seven days put Jack’s Lab | PVE | X10 | Chill | EU/FR at #4,273 overall and #1,536 in Europe, in the top 19% of all ranked servers.

Wipe schedule

What does wipe day look like on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 3 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The wipe rhythm on Jack’s Lab | PVE | X10 | Chill | EU/FR is every 4 weeks on Thursday at 19:13 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 14 days ago. Wipes every two weeks, according to the schedule in its tags.

Rules

What are the rules and settings on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The name of Jack’s Lab | PVE | X10 | Chill | EU/FR carries a 10x gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

Jack’s Lab | PVE | X10 | Chill | EU/FR runs a procedural map of size 4,500 with seed 360625327, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Jack’s Lab | PVE | X10 | Chill | EU/FR?

The console in Rust opens with F1, and client.connect 90.51.141.213:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/DqyatC79cC.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp30
Max players 30 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.