Rust Dashboard32,693 playing

RustSkinLab Content Studio

Offline 90.254.148.131:28025 checked 21d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,901

top 72%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
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    69/ 225
  4. 4
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    20/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

The server is down at the moment. Its last sighting was 21 days 8 hours ago: RustSkinLab Content Studio. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 2 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RustSkinLab Content Studio run?

Rust network protocol 2634 and build 166494 is running on RustSkinLab Content Studio, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustSkinLab Content Studio located?

No region tag comes from RustSkinLab Content Studio. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 90.254.148.131:28025 is where it lives.

Tags

Which Rust Dashboard lists and filters include RustSkinLab Content Studio?

These Rust Dashboard lists include RustSkinLab Content Studio: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RustSkinLab Content Studio?

The last sighting of RustSkinLab Content Studio was 21 days 8 hours ago; it is offline right now.

How does RustSkinLab Content Studio rank against other Rust servers?

Ranked #15,901 on the last seven days of player hours, RustSkinLab Content Studio is in the top 72% of all ranked servers.

Reset times

What is the wipe schedule on RustSkinLab Content Studio?

The record holds too few of RustSkinLab Content Studio's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 27 days 6 hours ago.

Rules

What are the rules and settings on RustSkinLab Content Studio?

You will not find a gather rate in the name of RustSkinLab Content Studio. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does RustSkinLab Content Studio run?

The map is procedural and the game generates it on RustSkinLab Content Studio.

Join

How do I join RustSkinLab Content Studio?

The console in Rust opens with F1, and client.connect 90.254.148.131:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.