Rust Dashboard69,058 playing

ReRust-DevServer - Whitelisted WIPED 25/10

Offline 90.231.47.195:28015 checked 13h ago

monthly wipes vanillamoddedcarbon

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 22:00Wed 08:00players each hour · 48 hours · UTC

Rank

#6,402

top 29%

7-day average

0

peak 1

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Players

AveragePeak
00.250.50.75122:0005:0012:0018:0001:0008:00

Hourly average and peak, UTC.

Server performance

05010015020022:0005:0012:0018:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC3d ago – – – 1
Sat 24 Oct, 21:58 UTC3d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC4d ago – – – 0
Fri 23 Oct, 22:35 UTC4d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC10d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0

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Quick answers

from the figures on this page

Server details

Is ReRust-DevServer - Whitelisted WIPED 25/10 online, and how reliable is it?

The server is down at the moment. Its last sighting was 13 hours ago: ReRust-DevServer - Whitelisted WIPED 25/10. Its reported uptime points to a restart roughly 4 minutes ago. It was online 83% of the last 7 full days, which is 140 of 168 hours. Rust Dashboard logged it for the first time on 11 October 2026.

Which version of Rust does ReRust-DevServer - Whitelisted WIPED 25/10 run?

Rust network protocol 2635 and build 168909 is running on ReRust-DevServer - Whitelisted WIPED 25/10, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is ReRust-DevServer - Whitelisted WIPED 25/10 located?

There is no region on ReRust-DevServer - Whitelisted WIPED 25/10. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 90.231.47.195:28015 is where it lives.

Does ReRust-DevServer - Whitelisted WIPED 25/10 run smoothly?

The last 48 hours gave an average of 82 server fps, and it never went under 63. The world held as many as 61,422 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,901 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include ReRust-DevServer - Whitelisted WIPED 25/10?

You'll find ReRust-DevServer - Whitelisted WIPED 25/10 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on ReRust-DevServer - Whitelisted WIPED 25/10 mean?

These are the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is ReRust-DevServer - Whitelisted WIPED 25/10?

At the moment ReRust-DevServer - Whitelisted WIPED 25/10 is offline; it last showed 13 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does ReRust-DevServer - Whitelisted WIPED 25/10 rank against other Rust servers?

Player hours over seven days put ReRust-DevServer - Whitelisted WIPED 25/10 at #6,402, in the top 29% of all ranked servers.

Reset times

What is the wipe schedule on ReRust-DevServer - Whitelisted WIPED 25/10?

Every few hours ReRust-DevServer - Whitelisted WIPED 25/10 makes a new world, so there is no wipe schedule to keep and no reset counts as a wipe.

Rules

What are the rules and settings on ReRust-DevServer - Whitelisted WIPED 25/10?

No gather rate appears in the name of ReRust-DevServer - Whitelisted WIPED 25/10. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does ReRust-DevServer - Whitelisted WIPED 25/10 run?

A procedural map of size 3,350 with seed 1337 is what ReRust-DevServer - Whitelisted WIPED 25/10 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

Connect

How do I join ReRust-DevServer - Whitelisted WIPED 25/10?

Type client.connect 90.231.47.195:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.