Rust Dashboard89,289 playing

Test1 Server

Offline 90.154.73.99:28015 checked 25d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,993

top 70%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC26d ago 1 – running 1
Mon 21 Sep, 16:10 UTC37d ago 1 held half 10.6 days 1
Sun 20 Sep, 08:26 UTC38d ago 1 – 1.3 days 1
Thu 17 Sep, 08:55 UTC41d ago 1 held half 3 days 0
Wed 16 Sep, 09:11 UTC42d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

Server

Is Test1 Server online, and how reliable is it?

Test1 Server is not online right now, and 25 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Test1 Server run?

Test1 Server runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Test1 Server located?

No region is published by Test1 Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 90.154.73.99:28015.

Tags, lists

Which Rust Dashboard lists and filters include Test1 Server?

The Rust Dashboard lists that carry Test1 Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Test1 Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon from Test1 Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Test1 Server?

The last sighting of Test1 Server was 25 days 9 hours ago; it is offline right now.

How does Test1 Server rank against other Rust servers?

Player hours over seven days put Test1 Server at #15,993, in the top 70% of all ranked servers.

Reset times

What does wipe day look like on Test1 Server?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 1 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Test1 Server?

No next wipe can be predicted for Test1 Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 10 hours ago.

Map and rules

What are the rules and settings on Test1 Server?

You will not find a gather rate in the name of Test1 Server. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does Test1 Server run?

A procedural map is what Test1 Server runs, generated by the game.

Connect

How do I join Test1 Server?

Type client.connect 90.154.73.99:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.