Rust Dashboard89,289 playing

typical test4

Offline 9.244.16.170:28023 checked 39d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,398

no region published

7-day average

0

peak –

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 06:13 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is typical test4 online, and how reliable is it?

The server is down at the moment. Its last sighting was 39 days 11 hours ago: typical test4. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 18 September 2026, when Rust Dashboard first saw it.

Which version of Rust does typical test4 run?

typical test4 runs Rust network protocol 2633 and build 164530, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is typical test4 located?

There is no region on typical test4. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 9.244.16.170:28023.

Tags

Which Rust Dashboard lists and filters include typical test4?

You'll find typical test4 on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical test4 mean?

These are the tags typical test4 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is typical test4?

The last sighting of typical test4 was 39 days 11 hours ago; it is offline right now.

How does typical test4 rank against other Rust servers?

Player hours over seven days put typical test4 at #15,398, in the top – of all ranked servers.

Wipe schedule

What does wipe day look like on typical test4?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on typical test4?

Too few wipes are on record for typical test4 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 39 days 12 hours ago.

Rules

What are the rules and settings on typical test4?

You will not find a gather rate in the name of typical test4. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does typical test4 run?

The map is procedural and the game generates it on typical test4.

Join

How do I join typical test4?

The console in Rust opens with F1, and client.connect 9.244.16.170:28023 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.