Rust Dashboard34,317 playing

Typical TEST1

Offline 9.244.16.170:28017 checked 39d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,398

no region published

7-day average

0

peak –

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    141/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    115/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    11/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    18/ 200

Quick answers

from the figures on this page

Server

Is Typical TEST1 online, and how reliable is it?

The server is down at the moment. Its last sighting was 39 days 21 hours ago: Typical TEST1. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Typical TEST1 run?

On Linux, Typical TEST1 runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.

Where is Typical TEST1 located?

No region tag comes from Typical TEST1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 9.244.16.170:28017.

Lists

Which Rust Dashboard lists and filters include Typical TEST1?

The Rust Dashboard lists that carry Typical TEST1 are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Typical TEST1 mean?

These are the tags Typical TEST1 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Typical TEST1?

At the moment Typical TEST1 is offline; it last showed 39 days 21 hours ago.

How does Typical TEST1 rank against other Rust servers?

Ranked #15,398 on the last seven days of player hours, Typical TEST1 is in the top – of all ranked servers.

Reset times

What does wipe day look like on Typical TEST1?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Typical TEST1?

Typical TEST1 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 39 days 21 hours ago the current world was made.

Map and rules

What are the rules and settings on Typical TEST1?

No gather rate appears in the name of Typical TEST1. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Typical TEST1 run?

The game generates the map on Typical TEST1, which is procedural.

Connect

How do I join Typical TEST1?

Type client.connect 9.244.16.170:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.