Rust Dashboard36,787 playing

typical TEST

Offline 9.244.16.170:28015 checked 39d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,413

no region published

7-day average

0

peak –

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC40d ago 0 – running 0
Thu 17 Sep, 07:02 UTC42d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    226/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    196/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    20/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    20/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    100/ 200

Quick answers

from the figures on this page

Server

Is typical TEST online, and how reliable is it?

typical TEST is not online right now, and 39 days 13 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 September 2026.

Which version of Rust does typical TEST run?

On Linux, typical TEST runs Rust network protocol 2633 and build 164530. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is typical TEST located?

There is no region on typical TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 9.244.16.170:28015.

Lists

Which Rust Dashboard lists and filters include typical TEST?

The Rust Dashboard lists that carry typical TEST are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TEST mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set from typical TEST as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is typical TEST?

The last sighting of typical TEST was 39 days 13 hours ago; it is offline right now.

How does typical TEST rank against other Rust servers?

Player hours over seven days put typical TEST at #15,413, in the top – of all ranked servers.

Wipe days

What does wipe day look like on typical TEST?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on typical TEST?

Too few wipes are on record for typical TEST to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 23 hours ago the current world was made.

Map and rules

What are the rules and settings on typical TEST?

No gather rate appears in the name of typical TEST. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does typical TEST run?

The game generates the map on typical TEST, which is procedural.

How to join

How do I join typical TEST?

The console in Rust opens with F1, and client.connect 9.244.16.170:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.