Rust Dashboard39,995 playing

Rust local - test

Offline 89.93.135.111:28015 checked 26d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,819

top 60%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
    334/ 350
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
    7/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
    20/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    129/ 225
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    64/ 225
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    33/ 100

Quick answers

from the figures on this page

Server details

Is Rust local - test online, and how reliable is it?

Rust local - test is not online right now, and 26 days 2 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust local - test run?

Rust network protocol 2634 and build 166494 is running on Rust local - test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust local - test located?

No region is published by Rust local - test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.93.135.111:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Rust local - test?

These Rust Dashboard lists include Rust local - test: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust local - test mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from Rust local - test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Rust local - test?

At the moment Rust local - test is offline; it last showed 26 days 2 hours ago.

How does Rust local - test rank against other Rust servers?

Player hours over seven days put Rust local - test at #13,819, in the top 60% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust local - test?

Its recent wipes averaged a peak of 1 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust local - test?

Rust local - test has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 26 days 4 hours ago.

Settings

What are the rules and settings on Rust local - test?

The name of Rust local - test gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does Rust local - test run?

The game generates the map on Rust local - test, which is procedural.

Join

How do I join Rust local - test?

The console in Rust opens with F1, and client.connect 89.93.135.111:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.