Rust Dashboard82,123 playing

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

moddedcarbon

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Tue 17:00Wed 00:00players each hour · 48 hours · UTC

Rank

#7,301

top 33%

7-day average

1

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75117:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    176/ 500
  2. 2
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    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    118/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    79/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    40/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
    246/ 700

Quick answers

from the figures on this page

Server details

Is CrazyLand PVP LOCAL online, and how reliable is it?

We last saw CrazyLand PVP LOCAL 38 hours ago. It is offline at the moment. It was online 21% of the last 2 full days, which is 10 of 48 hours. Rust Dashboard logged it for the first time on 26 October 2026.

Which version of Rust does CrazyLand PVP LOCAL run?

CrazyLand PVP LOCAL runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is CrazyLand PVP LOCAL located?

No region is published by CrazyLand PVP LOCAL. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 89.92.108.222:28016 is where it lives.

Lists

Which Rust Dashboard lists and filters include CrazyLand PVP LOCAL?

These Rust Dashboard lists include CrazyLand PVP LOCAL: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on CrazyLand PVP LOCAL mean?

The game's server browser reads these tags from CrazyLand PVP LOCAL: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CrazyLand PVP LOCAL?

The last sighting of CrazyLand PVP LOCAL was 38 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does CrazyLand PVP LOCAL rank against other Rust servers?

Ranked #7,301 on the last seven days of player hours, CrazyLand PVP LOCAL is in the top 33% of all ranked servers.

Reset times

What does wipe day look like on CrazyLand PVP LOCAL?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on CrazyLand PVP LOCAL?

CrazyLand PVP LOCAL has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 16 hours ago.

Settings

What are the rules and settings on CrazyLand PVP LOCAL?

You will not find a gather rate in the name of CrazyLand PVP LOCAL. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does CrazyLand PVP LOCAL run?

A procedural map is what CrazyLand PVP LOCAL runs, generated by the game.

How to join

How do I join CrazyLand PVP LOCAL?

Type client.connect 89.92.108.222:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players 1 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.