Rust Dashboard86,322 playing

Savage Sands

Online 89.43.208.247:28015 checked 11m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 22:00Thu 20:00players each hour · 48 hours · UTC

Rank

#6,892

top 31%

7-day average

0

peak 2

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5222:0023:0022:0023:0019:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0023:0022:0023:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:32 UTC14d ago 1 – running 0
Tue 13 Oct, 18:08 UTC16d ago 1 – 1.2 days 0
Thu 1 Oct, 18:09 UTC FW28d ago 2 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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    55/ 500
  2. 2
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    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    94/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    33/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
    105/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
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Quick answers

from the figures on this page

Server

Is Savage Sands online, and how reliable is it?

Players can join Savage Sands: it is online. The uptime it reports puts its last restart about 42 minutes ago. Over the last 7 full days, 147 of 168 hours were online: 88%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Savage Sands run?

Rust network protocol 2635 and build 168909 is running on Savage Sands, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Savage Sands located?

No region tag comes from Savage Sands. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 89.43.208.247:28015.

Does Savage Sands run smoothly?

Across the last 48 hours the average was 122 fps, with a floor of 111. The world held as many as 155,456 entities, counting buildings, deployables and all the rest. At its highest, it took 3,639 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Savage Sands?

The Rust Dashboard lists that carry Savage Sands are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Savage Sands mean?

These are the tags Savage Sands publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Savage Sands?

Savage Sands has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.

How does Savage Sands rank against other Rust servers?

Player hours over seven days put Savage Sands at #6,892, in the top 31% of all ranked servers.

Wipe schedule

What does wipe day look like on Savage Sands?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Savage Sands?

No next wipe can be predicted for Savage Sands, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 23 hours ago the current world was made.

Settings

What are the rules and settings on Savage Sands?

No gather rate appears in the name of Savage Sands. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Savage Sands run?

A procedural map of size 5,000 with seed 1411653045 is what Savage Sands runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

How to join

How do I join Savage Sands?

The console in Rust opens with F1, and client.connect 89.43.208.247:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.