V-SMP Charity Event
Online 89.28.237.58:28015 checked 13m ago
Players now
Live- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
10% full
Rank
top 35%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:26 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 04:24 UTC3d ago | 1 | halved by day 1 | 2.5 days | 0 |
| Sat 24 Oct, 10:46 UTC4d ago | 1 | – | 0.7 days | 0 |
| Mon 19 Oct, 17:07 UTC9d ago | 1 | halved by day 1 | 4.7 days | 0 |
| Sat 17 Oct, 15:31 UTC11d ago | 1 | held half | 2.1 days | 0 |
| Thu 15 Oct, 21:07 UTC13d ago | 2 | – | 1.8 days | 0 |
| Wed 14 Oct, 16:54 UTC14d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 89/ 500
- 2 124/ 100
- 3 96/ 225
- 4 79/ 700
- 5 25/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageServer details
Is V-SMP Charity Event online, and how reliable is it?
V-SMP Charity Event is up and taking players now. Its reported uptime points to a restart roughly 25 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.
Which version of Rust does V-SMP Charity Event run?
On Windows, V-SMP Charity Event runs Rust network protocol 2635 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is V-SMP Charity Event located?
No region tag comes from V-SMP Charity Event. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.28.237.58:28015 is where it lives.
Does V-SMP Charity Event run smoothly?
The last 48 hours gave an average of 233 server fps, and it never went under 168. Buildings, deployables and everything else added up to a peak of 22,611 entities. At its highest, it took 3,122 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include V-SMP Charity Event?
The Rust Dashboard lists that carry V-SMP Charity Event are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on V-SMP Charity Event mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from V-SMP Charity Event as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is V-SMP Charity Event?
1 players are playing on V-SMP Charity Event right now, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does V-SMP Charity Event rank against other Rust servers?
Player hours over seven days put V-SMP Charity Event at #7,881, in the top 35% of all ranked servers.
Wipe days
What does wipe day look like on V-SMP Charity Event?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on V-SMP Charity Event?
There is no next wipe to predict: V-SMP Charity Event wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 29 hours ago.
Settings
What are the rules and settings on V-SMP Charity Event?
No gather rate appears in the name of V-SMP Charity Event. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does V-SMP Charity Event run?
V-SMP Charity Event runs a procedural map of size 5,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.
Connect
How do I join V-SMP Charity Event?
Type client.connect 89.28.237.58:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.