Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 32% · #1088 in NA
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:13 UTC25d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:09 UTC FW25d ago | 3 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 40/ 200
- 2 37/ 200
- 3 23/ 100
- 4 25/ 100
- 5 21/ 150
- 6 6/ 420
Quick answers
from the figures on this pageAbout
Is Kitty Slayer's Lair online, and how reliable is it?
Players can join Kitty Slayer's Lair: it is online. The uptime it reports puts its last restart about 18 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Kitty Slayer's Lair run?
Kitty Slayer's Lair runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Kitty Slayer's Lair located?
The NA tag is how Kitty Slayer's Lair places itself in North America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 89.28.237.40:28005.
Does Kitty Slayer's Lair run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. At its highest the count reached 110,382 entities: buildings, deployables and the rest. Memory use peaked at 3,830 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Kitty Slayer's Lair?
These Rust Dashboard lists include Kitty Slayer's Lair: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Kitty Slayer's Lair mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; NA (North America): The server browser lists it under North America from Kitty Slayer's Lair as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Kitty Slayer's Lair?
Kitty Slayer's Lair has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Kitty Slayer's Lair rank against other Rust servers?
Player hours over seven days put Kitty Slayer's Lair at #7,024 overall and #1,088 in North America, in the top 32% of all ranked servers.
Wipe days
What does wipe day look like on Kitty Slayer's Lair?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 38 hours after it began.
What is the wipe schedule on Kitty Slayer's Lair?
The only wipe on Kitty Slayer's Lair is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 17 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Kitty Slayer's Lair?
You will not find a gather rate in the name of Kitty Slayer's Lair. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Kitty Slayer's Lair run?
Kitty Slayer's Lair runs a procedural map of size 4,000 with seed 1829117656, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Kitty Slayer's Lair?
Type client.connect 89.28.237.40:28005 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
