TroubleChute
Offline 89.244.82.188:28015 checked 18d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 76/ 500
- 2 122/ 100
- 3 81/ 225
- 4 31/ 200
- 5 81/ 700
- 6 17/ 1000
Quick answers
from the figures on this pageAbout
Is TroubleChute online, and how reliable is it?
TroubleChute is not online right now, and 18 days 1 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 8 October 2026.
Which version of Rust does TroubleChute run?
TroubleChute runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is TroubleChute located?
No region tag comes from TroubleChute. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 89.244.82.188:28015.
Tags, lists
Which Rust Dashboard lists and filters include TroubleChute?
You'll find TroubleChute on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is TroubleChute?
At the moment TroubleChute is offline; it last showed 18 days 1 hours ago.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #15,849, in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 24 days 9 hours ago the current world was made.
Settings
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does TroubleChute run?
A procedural map is what TroubleChute runs, generated by the game.
Connect
How do I join TroubleChute?
The console in Rust opens with F1, and client.connect 89.244.82.188:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.