TroubleChute
Offline 89.244.82.185:28015 checked 3d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
10% full
Rank
top 54%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 500
- 2 128/ 100
- 3 50/ 225
- 4 39/ 700
- 5 7/ 200
- 6 0/ 500
Quick answers
from the figures on this pageServer
Is TroubleChute online, and how reliable is it?
We last saw TroubleChute 3 days 8 hours ago. It is offline at the moment. It was online 0% of the last 3 full days, which is 0 of 72 hours. The first time Rust Dashboard recorded it was 24 October 2026.
Which version of Rust does TroubleChute run?
Rust network protocol 2635 and build 168909 is running on TroubleChute, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TroubleChute located?
No region tag comes from TroubleChute. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 89.244.82.185:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include TroubleChute?
You'll find TroubleChute on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is TroubleChute?
At the moment TroubleChute is offline; it last showed 3 days 8 hours ago. Over seven days the mean is 1 players and the peak is 1.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #12,088, in the top 54% of all ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 11 hours ago.
Rules
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does TroubleChute run?
The game generates the map on TroubleChute, which is procedural.
Connect
How do I join TroubleChute?
The console in Rust opens with F1, and client.connect 89.244.82.185:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.