Rust Dashboard65,813 playing

TroubleChute

Offline 89.244.82.160:28015 checked 18d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,842

top 72%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
    105/ 225
  4. 4
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  5. 5
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    91/ 700
  6. 6
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Quick answers

from the figures on this page

Server

Is TroubleChute online, and how reliable is it?

We last saw TroubleChute 18 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 9 October 2026, when Rust Dashboard first saw it.

Which version of Rust does TroubleChute run?

TroubleChute runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TroubleChute located?

There is no region on TroubleChute. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.244.82.160:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include TroubleChute?

The Rust Dashboard lists that carry TroubleChute are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from TroubleChute as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is TroubleChute?

At the moment TroubleChute is offline; it last showed 18 days ago.

How does TroubleChute rank against other Rust servers?

Player hours over seven days put TroubleChute at #15,842, in the top 72% of all ranked servers.

Wipe days

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 8 hours ago.

Map and rules

What are the rules and settings on TroubleChute?

The name of TroubleChute gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does TroubleChute run?

A procedural map is what TroubleChute runs, generated by the game.

Connect

How do I join TroubleChute?

Type client.connect 89.244.82.160:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.