Rust Dashboard74,585 playing

[ESP/Ñ] DEV

Offline EU 89.222.104.137:22637 checked 45d ago

biweekly wipes vanillamoddedcarbonpve

Players now

1of 40
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#14,002

#2390 in EU

7-day average

0

peak –

Last wipe

46d ago

biweekly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 9d 20hSun 8 Nov, 19:48 UTC
  • 23d 20hSun 22 Nov, 19:48 UTC
  • 34d 20hThu 3 Dec, 19:00 UTCFW
  • 37d 20hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC46d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    219/ 2000
  2. 2
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    24/ 100
  3. 3
    RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average
    12/ 200
  4. 4
    [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average
    53/ 100
  5. 5
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average
    92/ 150
  6. 6
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
    25/ 100

Quick answers

from the figures on this page

About

Is [ESP/Ñ] DEV online, and how reliable is it?

[ESP/Ñ] DEV is not online right now, and 45 days 6 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [ESP/Ñ] DEV run?

Rust network protocol 2633 and build 163794 is running on [ESP/Ñ] DEV, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is [ESP/Ñ] DEV located?

[ESP/Ñ] DEV lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 89.222.104.137:22637.

Tags, lists

Which Rust Dashboard lists and filters include [ESP/Ñ] DEV?

You'll find [ESP/Ñ] DEV on these themed lists at Rust Dashboard: Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on [ESP/Ñ] DEV mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp40 (Max players): 40 is the slot count; ts12 (Group limit): Each team holds no more than 12; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe from [ESP/Ñ] DEV as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [ESP/Ñ] DEV?

The last sighting of [ESP/Ñ] DEV was 45 days 6 hours ago; it is offline right now.

How does [ESP/Ñ] DEV rank against other Rust servers?

Player hours over seven days put [ESP/Ñ] DEV at #14,002 overall and #2,390 in Europe, in the top – of all ranked servers.

Wipe days

What does wipe day look like on [ESP/Ñ] DEV?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on [ESP/Ñ] DEV?

Too few wipes are on record for [ESP/Ñ] DEV to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 46 days 3 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on [ESP/Ñ] DEV?

You will not find a gather rate in the name of [ESP/Ñ] DEV. Up to 12 players can share a group. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.

Connect

How do I join [ESP/Ñ] DEV?

Type client.connect 89.222.104.137:22637 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp40
Max players 40 is the slot count.
ts12
Group limit Each team holds no more than 12.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build This one runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.