Rust Dashboard37,516 playing

Test server autowipe

Online 89.179.78.59:28888 checked 11m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 04:00Wed 01:00players each hour · 48 hours · UTC

Rank

#15,420

top 69%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
    235/ 300
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
    14/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
    22/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    113/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    47/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    42/ 100

Quick answers

from the figures on this page

About

Is Test server autowipe online, and how reliable is it?

Players can join Test server autowipe: it is online. About 6 days 4 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Test server autowipe run?

Test server autowipe runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test server autowipe located?

No region is published by Test server autowipe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 89.179.78.59:28888.

Does Test server autowipe run smoothly?

The last 48 hours gave an average of 186 server fps, and it never went under 155. Buildings, deployables and everything else added up to a peak of 48,171 entities. Memory use peaked at 2,562 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Test server autowipe?

The Rust Dashboard lists that carry Test server autowipe are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test server autowipe mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from Test server autowipe as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Test server autowipe?

As things stand, 0 players are on Test server autowipe, which holds 40 slots. Its average over the last seven days comes to 0 players.

How does Test server autowipe rank against other Rust servers?

Ranked #15,420 on the last seven days of player hours, Test server autowipe is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Test server autowipe?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Test server autowipe?

Test server autowipe has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 16 days 10 hours ago.

Rules

What are the rules and settings on Test server autowipe?

You will not find a gather rate in the name of Test server autowipe. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Test server autowipe run?

Test server autowipe runs a procedural map of size 3,000 with seed 93197, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Test server autowipe?

The console in Rust opens with F1, and client.connect 89.179.78.59:28888 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.