Rust Dashboard44,561 playing

Gamed!de

Online 89.163.189.125:28015 checked 14m ago

teams off hardcore

Players now

Live
0of 8
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 02:00Wed 23:00players each hour · 48 hours · UTC

Rank

#9,967

top 45%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC25d ago 1 – running 0
Fri 2 Oct, 19:09 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
    5/ 200
  2. 2
    [EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
    1/ 400
  3. 3
    Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
    2/ 75
  4. 4
    Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
    1/ 100
  5. 5
    [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
    4/ 400
  6. 6
    Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
    4/ 150

Quick answers

from the figures on this page

Server details

Is Gamed!de online, and how reliable is it?

Right now Gamed!de is running. About 5 days 10 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 2 October 2026.

Which version of Rust does Gamed!de run?

Rust network protocol 2635 and build 168909 is running on Gamed!de, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Gamed!de located?

There is no region on Gamed!de. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.163.189.125:28015 is where it lives.

Does Gamed!de run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 30. At its highest the count reached 67,301 entities: buildings, deployables and the rest. It drew as much as 3,181 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Gamed!de?

You'll find Gamed!de on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What do the server tags on Gamed!de mean?

These are the tags Gamed!de publishes, read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp8 (Max players): 8 is the slot count; ts0 (Group limit): This server switches teams off; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Gamed!de?

As things stand, 0 players are on Gamed!de, which holds 8 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 0 players.

How does Gamed!de rank against other Rust servers?

Player hours over seven days put Gamed!de at #9,967, in the top 45% of all ranked servers.

Reset times

What does wipe day look like on Gamed!de?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Gamed!de?

The record holds too few of Gamed!de's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 17 hours ago.

Rules

What are the rules and settings on Gamed!de?

No gather rate appears in the name of Gamed!de. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Gamed!de run?

The game generates the procedural map on Gamed!de, size 3,500.

Join

How do I join Gamed!de?

The console in Rust opens with F1, and client.connect 89.163.189.125:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp8
Max players 8 is the slot count.
ts0
Group limit This server switches teams off.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.