SKP Testserver
Online 89.163.188.215:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:54 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 24/ 500
- 2 125/ 100
- 3 33/ 225
- 4 15/ 700
- 5 3/ 200
- 6 1/ 1000
Quick answers
from the figures on this pageAbout
Is SKP Testserver online, and how reliable is it?
Right now SKP Testserver is running. The uptime it reports puts its last restart about 15 days 15 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does SKP Testserver run?
Rust network protocol 2634 and build 167584 is running on SKP Testserver, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is SKP Testserver located?
No region tag comes from SKP Testserver. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 89.163.188.215:28015 is where it lives.
Does SKP Testserver run smoothly?
Across the last 48 hours the average was 14 fps, with a floor of 6. The world held as many as 117,186 entities, counting buildings, deployables and all the rest. Memory use peaked at 7,975 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include SKP Testserver?
The Rust Dashboard lists that carry SKP Testserver are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SKP Testserver mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from SKP Testserver as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is SKP Testserver?
SKP Testserver has 0 of its 10 slots filled at the moment. Its average over the last seven days comes to 0 players.
How does SKP Testserver rank against other Rust servers?
Ranked #15,358 on the last seven days of player hours, SKP Testserver is in the top 69% of all ranked servers.
Reset times
What does wipe day look like on SKP Testserver?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 14 hours after it began.
What is the wipe schedule on SKP Testserver?
SKP Testserver has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 16 days 12 hours ago the current world was made.
Rules
What are the rules and settings on SKP Testserver?
The name of SKP Testserver gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does SKP Testserver run?
A procedural map of size 4,500 with seed 1203837342 is what SKP Testserver runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join SKP Testserver?
The console in Rust opens with F1, and client.connect 89.163.188.215:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.