TestServ12
Offline 89.125.214.42:35001 checked 21d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:29 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 107/ 500
- 2 122/ 100
- 3 182/ 225
- 4 60/ 700
- 5 5/ 200
- 6 24/ 1000
Quick answers
from the figures on this pageServer details
Is TestServ12 online, and how reliable is it?
The server is down at the moment. Its last sighting was 21 days 20 hours ago: TestServ12. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 30 September 2026.
Which version of Rust does TestServ12 run?
On Windows, TestServ12 runs Rust network protocol 2634 and build 166586. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TestServ12 located?
No region tag comes from TestServ12. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 89.125.214.42:35001.
Lists
Which Rust Dashboard lists and filters include TestServ12?
These Rust Dashboard lists include TestServ12: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
The game's server browser reads these tags from TestServ12: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is TestServ12?
At the moment TestServ12 is offline; it last showed 21 days 20 hours ago.
How does TestServ12 rank against other Rust servers?
Player hours over seven days put TestServ12 at #15,955, in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on TestServ12?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on TestServ12?
Too few wipes are on record for TestServ12 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.
Rules
What are the rules and settings on TestServ12?
The name of TestServ12 gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does TestServ12 run?
The game generates the procedural map on TestServ12, size 1,000 with seed 352165132. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join TestServ12?
The console in Rust opens with F1, and client.connect 89.125.214.42:35001 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.