Rust Dashboard67,907 playing

TestServ12

Offline 89.125.214.42:35001 checked 29d ago

moddedoxide

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,699

top 70%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is TestServ12 online, and how reliable is it?

TestServ12 is not online right now, and 29 days 1 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 30 September 2026.

Which version of Rust does TestServ12 run?

TestServ12 runs Rust network protocol 2633 and build 165217, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TestServ12 located?

There is no region on TestServ12. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 89.125.214.42:35001.

Tags, lists

Which Rust Dashboard lists and filters include TestServ12?

You'll find TestServ12 on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestServ12 mean?

The game's server browser reads these tags from TestServ12: gmvanilla (Game mode): Vanilla survival is what runs here; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is TestServ12?

At the moment TestServ12 is offline; it last showed 29 days 1 hours ago.

How does TestServ12 rank against other Rust servers?

Player hours over seven days put TestServ12 at #16,699, in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on TestServ12?

The record holds too few of TestServ12's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 29 days 9 hours ago.

Settings

What are the rules and settings on TestServ12?

The name of TestServ12 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does TestServ12 run?

The game generates the procedural map on TestServ12, size 1,000 with seed 352165132. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join TestServ12?

Type client.connect 89.125.214.42:35001 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build This one runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.