TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 70/ 500
- 2 132/ 100
- 3 97/ 225
- 4 32/ 700
- 5 5/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageAbout
Is TestServ12 online, and how reliable is it?
TestServ12 is not online right now, and 28 days 17 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 30 September 2026.
Which version of Rust does TestServ12 run?
On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.
Where is TestServ12 located?
No region tag comes from TestServ12. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 89.125.214.42:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TestServ12?
The Rust Dashboard lists that carry TestServ12 are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from TestServ12 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is TestServ12?
The last sighting of TestServ12 was 28 days 17 hours ago; it is offline right now.
How does TestServ12 rank against other Rust servers?
Player hours over seven days put TestServ12 at #16,810, in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on TestServ12?
The record holds too few of TestServ12's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 28 days 17 hours ago.
Rules
What are the rules and settings on TestServ12?
You will not find a gather rate in the name of TestServ12. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does TestServ12 run?
The game generates the map on TestServ12, which is procedural.
Connect
How do I join TestServ12?
Type client.connect 89.125.214.42:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.