Rust Dashboard89,289 playing

Server_210_DevBlog

Offline 89.105.199.147:28015 checked 4d ago

modded

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

10% full

Rank

#10,127

top 46%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

About

Is Server_210_DevBlog online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 23 hours ago: Server_210_DevBlog. The last 5 full days show 2% uptime, with 2 hours up out of 120. The first time Rust Dashboard recorded it was 22 October 2026.

Which version of Rust does Server_210_DevBlog run?

Server_210_DevBlog runs Rust network protocol 2201, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Server_210_DevBlog located?

There is no region on Server_210_DevBlog. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 89.105.199.147:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Server_210_DevBlog?

You'll find Server_210_DevBlog on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_210_DevBlog mean?

The game's server browser reads these tags from Server_210_DevBlog: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; v2201 (Protocol): To join, your game must run protocol 2201; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; hd910d3d2 (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Server_210_DevBlog?

At the moment Server_210_DevBlog is offline; it last showed 4 days 23 hours ago. Averaged across the last seven days: 1 players, peaking at 1.

How does Server_210_DevBlog rank against other Rust servers?

Ranked #10,127 on the last seven days of player hours, Server_210_DevBlog is in the top 46% of all ranked servers.

Wipe days

What is the wipe schedule on Server_210_DevBlog?

The record holds too few of Server_210_DevBlog's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 4 hours ago.

Rules

What are the rules and settings on Server_210_DevBlog?

The name of Server_210_DevBlog gives no gather rate. No group limit is published. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Valve's VAC anti-cheat does not run here.

Which map does Server_210_DevBlog run?

The map is procedural and the game generates it on Server_210_DevBlog.

Connect

How do I join Server_210_DevBlog?

The console in Rust opens with F1, and client.connect 89.105.199.147:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
v2201
Protocol To join, your game must run protocol 2201.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

hd910d3d2
Custom tag A plugin or the owner added this tag, not the game's standard set.
stok
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.