Test Server
Online 88.198.7.190:28115 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 2
0% full
Rank
top 42%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, and #179 of the solo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:02 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 48/ 100
- 2 24/ 100
- 3 33/ 100
- 4 4/ 200
- 5 2/ 400
- 6 7/ 400
Quick answers
from the figures on this pageServer
Is Test Server online, and how reliable is it?
Players can join Test Server: it is online. Its reported uptime points to a restart roughly 1 hours ago. Over the last 7 full days, 103 of 168 hours were online: 61%. The first time Rust Dashboard recorded it was 18 September 2026.
Which version of Rust does Test Server run?
Test Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test Server located?
There is no region on Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 88.198.7.190:28115.
Does Test Server run smoothly?
Across the last 48 hours the average was 40 fps, with a floor of 40. The world held as many as 61,929 entities, counting buildings, deployables and all the rest. It drew as much as 3,881 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Test Server?
These Rust Dashboard lists include Test Server: Solo Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
Who runs Test Server?
The same operator most likely runs Test Server and 1 other server we track, since all of them publish a p-o-t.net hostname.
What do the server tags on Test Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts1 (Group limit): Each team holds no more than 1; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Test Server?
0 players are playing on Test Server right now, out of 10 slots. Its seven-day average is 0 players, and it reached 2 at the highest.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #9,389, in the top 42% of all ranked servers. Among servers of the solo type, it sits at #179.
Wipe schedule
What does wipe day look like on Test Server?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 22 hours passed before the crowd peaked.
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 19 hours ago.
Settings
What are the rules and settings on Test Server?
You will not find a gather rate in the name of Test Server. Solo only, so there are no teams. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does Test Server run?
The game generates the procedural map on Test Server, size 4,250 with seed 1234. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
How to join
How do I join Test Server?
Type client.connect 88.198.7.190:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.lagcity.eu/.