PoT Staging Test Sever
Online 88.198.7.190:28215 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 44%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, and #183 of the solo servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:27 UTC4h ago | – | – | running | 0 |
| Wed 28 Oct, 20:25 UTC18h ago | – | – | – | 0 |
| Sun 18 Oct, 15:10 UTC11d ago | 2 | halved by day 1 | 10.2 days | 0 |
| Thu 1 Oct, 13:47 UTC28d ago | 0 | – | 17.1 days | 0 |
| Mon 28 Sep, 20:14 UTC30d ago | 2 | halved by day 1 | 2.7 days | 0 |
| Sun 27 Sep, 08:39 UTC32d ago | 2 | – | 1.5 days | 0 |
| Sat 26 Sep, 18:17 UTC32d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:02 UTC34d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 29/ 100
- 2 26/ 100
- 3 8/ 100
- 4 5/ 200
- 5 1/ 400
- 6 3/ 400
Quick answers
from the figures on this pageAbout
Is PoT Staging Test Sever online, and how reliable is it?
Right now PoT Staging Test Sever is running. The last 7 full days show 86% uptime, with 144 hours up out of 168. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.
Which version of Rust does PoT Staging Test Sever run?
On Linux, PoT Staging Test Sever runs Rust network protocol 2636 and build 169635. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is PoT Staging Test Sever located?
No region is published by PoT Staging Test Sever. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 88.198.7.190:28215 is where it lives.
Tags
Which Rust Dashboard lists and filters include PoT Staging Test Sever?
These Rust Dashboard lists include PoT Staging Test Sever: Solo Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.
What do the server tags on PoT Staging Test Sever mean?
These are the tags PoT Staging Test Sever publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts1 (Group limit): 1 is the most you can have per team; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169635 (Build): The game build is 169635; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is PoT Staging Test Sever?
0 players are playing on PoT Staging Test Sever right now, out of 10 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 21:00 UTC with an average of 1 players.
How does PoT Staging Test Sever rank against other Rust servers?
Player hours over seven days put PoT Staging Test Sever at #9,767, in the top 44% of all ranked servers. It ranks #183 among solo servers.
Wipe days
What does wipe day look like on PoT Staging Test Sever?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on PoT Staging Test Sever?
There is no next wipe to predict: PoT Staging Test Sever wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 hours ago.
Rules
What are the rules and settings on PoT Staging Test Sever?
The name of PoT Staging Test Sever gives no gather rate. Solo only, so there are no teams. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Connect
How do I join PoT Staging Test Sever?
Type client.connect 88.198.7.190:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.