Rust Dashboard90,153 playing

PoT Staging Test Sever

Online 88.198.7.190:28215 checked 8m ago

solo vanillamoddedcarbon

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 21:00Thu 13:00players each hour · 48 hours · UTC

Rank

#9,767

top 44%

7-day average

0

peak 2

Last wipe

4h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.511.5221:0005:0013:0021:0005:0013:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct

Top 44% of all ranked servers, and #183 of the solo servers (top 82%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:27 UTC4h ago – – running 0
Wed 28 Oct, 20:25 UTC18h ago – – – 0
Sun 18 Oct, 15:10 UTC11d ago 2 halved by day 1 10.2 days 0
Thu 1 Oct, 13:47 UTC28d ago 0 – 17.1 days 0
Mon 28 Sep, 20:14 UTC30d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 08:39 UTC32d ago 2 – 1.5 days 0
Sat 26 Sep, 18:17 UTC32d ago 2 – 0.6 days 0
Thu 24 Sep, 18:02 UTC34d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 29/ 100
  2. 2 26/ 100
  3. 3
    [LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 9 on average
    8/ 100
  4. 4
    [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average
    5/ 200
  5. 5
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average
    1/ 400
  6. 6
    404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · solo · monthly · 3 on average
    3/ 400

Quick answers

from the figures on this page

About

Is PoT Staging Test Sever online, and how reliable is it?

Right now PoT Staging Test Sever is running. The last 7 full days show 86% uptime, with 144 hours up out of 168. Our records for it start on 24 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PoT Staging Test Sever run?

On Linux, PoT Staging Test Sever runs Rust network protocol 2636 and build 169635. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PoT Staging Test Sever located?

No region is published by PoT Staging Test Sever. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 88.198.7.190:28215 is where it lives.

Tags

Which Rust Dashboard lists and filters include PoT Staging Test Sever?

These Rust Dashboard lists include PoT Staging Test Sever: Solo Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

What do the server tags on PoT Staging Test Sever mean?

These are the tags PoT Staging Test Sever publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts1 (Group limit): 1 is the most you can have per team; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169635 (Build): The game build is 169635; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is PoT Staging Test Sever?

0 players are playing on PoT Staging Test Sever right now, out of 10 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 21:00 UTC with an average of 1 players.

How does PoT Staging Test Sever rank against other Rust servers?

Player hours over seven days put PoT Staging Test Sever at #9,767, in the top 44% of all ranked servers. It ranks #183 among solo servers.

Wipe days

What does wipe day look like on PoT Staging Test Sever?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on PoT Staging Test Sever?

There is no next wipe to predict: PoT Staging Test Sever wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 hours ago.

Rules

What are the rules and settings on PoT Staging Test Sever?

The name of PoT Staging Test Sever gives no gather rate. Solo only, so there are no teams. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Connect

How do I join PoT Staging Test Sever?

Type client.connect 88.198.7.190:28215 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169635,ts1

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts1
Group limit 1 is the most you can have per team.
v2636
Protocol The game protocol is 2636; your build has to match it to join.
cs169635
Build The game build is 169635.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.